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Show HN: Interactive game teaching dark patterns in UX design

rohandehal Friday, January 17, 2025

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.

Summary
The article explores the concept of 'dark patterns' in video games, which are deceptive design choices that manipulate players into unintended behaviors, often to benefit the game developers financially. It discusses examples of dark patterns, their potential harms, and the importance of ethical game design practices.
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Summary
games.productartistry.com
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