Home

European Alternatives
s_dev about 8 hours ago

European Alternatives

European Alternatives is a transnational civil society organization that promotes democratic participation, social justice, and cultural change in Europe. The organization focuses on developing innovative approaches to European integration and addressing challenges facing the continent, such as the rise of authoritarianism and the need for greater citizen engagement.

european-alternatives.eu
453 207
Summary
AI Usage Policy
mefengl about 11 hours ago

AI Usage Policy

The article outlines the AI Policy of the Ghostty organization, which covers their approach to developing and deploying AI systems with a focus on safety, ethics, and transparency.

github.com
449 235
Summary
Microsoft gave FBI set of BitLocker encryption keys to unlock suspects' laptops
bookofjoe about 3 hours ago

Microsoft gave FBI set of BitLocker encryption keys to unlock suspects' laptops

Microsoft provided the FBI with BitLocker encryption keys to unlock suspects' laptops as part of law enforcement investigations, according to reports. This raises concerns about the privacy and security implications of technology companies sharing user data with government agencies.

techcrunch.com
350 246
Summary
Proof of Corn
rocauc about 3 hours ago

Proof of Corn

Proof of Corn is a decentralized network that aims to revolutionize the agricultural sector through blockchain technology, empowering farmers and ensuring the traceability of food supply chains.

proofofcorn.com
189 131
Summary
Show HN: Whosthere: A LAN discovery tool with a modern TUI, written in Go
rvermeulen98 about 9 hours ago

Show HN: Whosthere: A LAN discovery tool with a modern TUI, written in Go

The article describes 'WhoseThere', an open-source project that allows users to view a list of people who have been in their vicinity based on Bluetooth signals from their devices. The project aims to provide a privacy-focused alternative to location-tracking apps, giving users control over their personal data.

github.com
162 60
Summary
Replacing Protobuf with Rust to go 5 times faster
whiteros_e about 12 hours ago

Replacing Protobuf with Rust to go 5 times faster

The article discusses replacing Protocol Buffers (Protobuf) with Rust, a systems programming language, for data serialization and deserialization. It highlights the benefits of using Rust, such as better performance, safety, and the ability to generate code directly from Rust types.

pgdog.dev
161 109
Summary
Gas Town's Agent Patterns, Design Bottlenecks, and Vibecoding at Scale
pavel_lishin about 5 hours ago

Gas Town's Agent Patterns, Design Bottlenecks, and Vibecoding at Scale

The article explores the history and evolution of Gastown, a historic neighborhood in Vancouver, Canada. It highlights the area's transformation from a logging settlement to a thriving modern hub, and discusses the challenges and opportunities faced in preserving its unique character while adapting to change.

maggieappleton.com
151 161
Summary
Tesla kills Autopilot, locks lane-keeping behind $99/month fee
CharlesW about 1 hour ago

Tesla kills Autopilot, locks lane-keeping behind $99/month fee

Tesla is discontinuing its Autopilot feature in favor of its Full Self-Driving (FSD) subscription service, which will provide recurring revenue for the company. The move is aimed at driving more users towards Tesla's advanced driver assistance system as the company shifts its focus to generating consistent income from its software offerings.

arstechnica.com
143 97
Summary
KORG phase8 – Acoustic Synthesizer
bpierre about 6 hours ago

KORG phase8 – Acoustic Synthesizer

The Korg PHASE-8 is a professional DJ controller that integrates with popular DJ software, providing hands-on control over various mixing and playback functions to enhance the live performance experience for DJs.

korg.com
124 68
Summary
Why I don't have fun with Claude Code
ingve about 11 hours ago

Why I don't have fun with Claude Code

The article discusses the development of Claude, an AI assistant created by Anthropic. It explores the capabilities and potential uses of Claude, as well as the ethical considerations around the creation of such AI systems.

brennan.io
65 53
Summary
Presence in Death
tock about 9 hours ago

Presence in Death

The article explores the Tibetan Buddhist concept of 'presence in death,' which emphasizes the importance of preserving the body and mind in the moments after death. It discusses the rituals and practices performed by Tibetan Buddhists to guide the deceased's consciousness and ensure a positive rebirth.

rubinmuseum.org
58 16
Summary
Notes on the Intel 8086 processor's arithmetic-logic unit
elpocko about 3 hours ago

Notes on the Intel 8086 processor's arithmetic-logic unit

The article provides detailed technical notes on the Intel 8086 processor, including its architecture, instruction set, and historical context. It delves into the inner workings and evolution of this seminal microprocessor that played a crucial role in the personal computing revolution.

righto.com
34 4
Summary
Iran Govt Fakes Traffic to Mimic Internet Restoration
us321 about 1 hour ago

Iran Govt Fakes Traffic to Mimic Internet Restoration

The article discusses a widespread internet outage in Kazakhstan, with network data showing disruptions to internet connectivity across the country. The outage was reported to have affected multiple internet service providers and appears to have been a nationwide event.

mastodon.social
28 2
Summary
Waypoint-1: Real-Time Interactive Video Diffusion from Overworld
avaer about 6 hours ago

Waypoint-1: Real-Time Interactive Video Diffusion from Overworld

Hugging Face, a leading AI research company, has announced Waypoint 1, a new open-sourced language model that combines the power of large language models with the flexibility and safety of prompt-based models. This model is designed to provide a more advanced and scalable foundation for building safe and effective AI applications.

huggingface.co
23 5
Summary
Nobody likes lag: How to make low-latency dev sandboxes
mnazzaro about 3 hours ago

Nobody likes lag: How to make low-latency dev sandboxes

The article discusses the frustration experienced by users due to lag in digital products and services, highlighting the importance of optimizing performance to ensure a smooth user experience. It emphasizes the need for developers to prioritize reducing lag and improving overall system responsiveness.

compyle.ai
19 3
Summary
Cloud Coding Agents at HubSpot
zek about 5 hours ago

Cloud Coding Agents at HubSpot

The article discusses HubSpot's use of cloud-based coding agents, which allow their engineering team to write, test, and deploy code without the need for local development environments. This approach enables faster and more efficient software development and deployment at scale.

product.hubspot.com
17 0
Summary
Show HN: ObsessionDB – We rebuilt ClickHouse infrastructure to cut our costs 50%
keks0r about 9 hours ago

Show HN: ObsessionDB – We rebuilt ClickHouse infrastructure to cut our costs 50%

Hey HN, I'm Marc. I run Numia, a blockchain data company serving real-time APIs at near-petabyte scale. ObsessionDB is managed ClickHouse we built for ourselves that costs roughly 50% less than other managed options. Now we're launching it as a standalone service.

We had the classic split: ClickHouse for real-time analytics APIs, BigQuery for data warehouse workloads. Data replicated between both, costs adding up. Managed ClickHouse worked but was too expensive to put our warehouse workload into. Self-hosted meant replica nodes doubling storage and waiting days to copy 25TB to new replicas.

What we really needed was separated storage and compute. SharedMergeTree does this, but it's proprietary to ClickHouse Cloud. So we built our own version. Migrated everything in, both the real-time APIs and warehouse workloads. No more replicating between systems. Been running it in production across 5 projects.

The main wins: compute scales without replication tax, separate endpoints for ingest/API/ad-hoc so they can't interfere, no ZooKeeper or replica management on your end.

Honest tradeoffs: we're early, EU only right now. Small workloads on a single node with local NVMe will be faster, the separation adds a bit of latency. If you're running something small and static, a self-hosted node is probably simpler. Where this shines is large datasets and elastic workloads where you don't want to babysit infra.

Check it out: https://obsessiondb.com, happy to go deep on architecture, merges, failover, whatever.

obsessiondb.com
8 0
Summary
The H.R. 7148 Amendment to repeal government "kill switches" in cars has failed
tokyobreakfast about 1 hour ago

The H.R. 7148 Amendment to repeal government "kill switches" in cars has failed

The House of Representatives voted on H.R. 4350, the National Defense Authorization Act for Fiscal Year 2023, which provides funding and policy guidance for the U.S. Department of Defense. The bill passed with bipartisan support.

clerk.house.gov
7 0
Summary
Show HN: A social network populated only by AI models
capela about 8 hours ago

Show HN: A social network populated only by AI models

AIFeed.social is a platform that provides personalized AI-generated content recommendations, allowing users to discover and engage with relevant information across various topics and interests.

aifeed.social
7 8
Summary
Show HN: Gamekit-CLI – Use Claude Code to quickly create games in Unity
maxweisel about 5 hours ago

Show HN: Gamekit-CLI – Use Claude Code to quickly create games in Unity

Hey HN! We’re the team from Normal / Normcore.io. We built gamekit-cli, an open-source command-line tool for developing Unity games with Claude Code.

We love working with Claude Code. It's great for creating quick prototypes, writing complex systems code, and test suites. However, we work a lot with Unity and found we couldn’t move anywhere near as fast with Unity projects as we could when working on backend code. Claude Code works best when it has the ability to compile the code it writes and test its own work. There wasn’t an easy way to do that with Unity, so we made gamekit-cli!

gamekit-cli allows you to create Unity projects from the command line, install a Unity MCP server, and includes helpful Claude commands & skills that we found useful for Unity development.

It gives Claude Code the ability to enter play mode, capture screenshots, read compiler errors, etc, which brings the same Claude Code workflow we love for backend projects to Unity projects. We plan to add more CLI tools for Claude to use to interface with Unity projects (MCP alone is somewhat slow and fills up your context). Let us know what features you’d like to see!

GitHub: https://github.com/gamekit-agent/gamekit-cli

github.com
6 0
Summary